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Assassin's Creed: Revelations – The impactful ending | Review

Assassin's Creed: Revelations is an action-adventure game developed by Ubisoft.

Assassin's Creed: Revelations - The impactful ending | Review

Assassin's Creed: Revelations is an action-adventure game developed by Ubisoft. Released in 2011, the game is the direct sequel to Assassin's Creed: Brotherhood and is part of the Assassin's Creed series.

The game's plot follows the protagonist, Ezio Auditore, who seeks to discover the secrets of his predecessor, Altair, while facing the influence of the Templars. Ezio travels to Constantinople, where he searches for relics left by Altair. He also interacts with key characters such as the young and talented Ottoman prince, Suleiman, and the Templar leader, Manuel Palaiologos. In addition to the main narrative, the game introduces game mechanics such as the use of bombs, climbing hook improvements and a game mode called “Fortress Defense”, in which Ezio defends strategic areas against enemy invasions.

Through memories and discoveries, Ezio finally uncovers the secrets he sought, while dealing with the constant threat of the Templars. The game culminates in exciting revelations about the Assassin brotherhood and Ezio himself.

Assassin's Creed: Revelations - The impactful ending | Review

Ubisoft, as always, is once again successful in doing an excellent job with the game's ambiance, being very faithful with the theme and temperature of the place where the game takes place, especially the shadows and fog in specific locations. Furthermore, the work was exuberant in closed locations with many details.

Assassin's Creed: Revelations has a simple tutorial that is implemented throughout the story, good sound effects, especially in closed environments and changes in combat with its new movements in finishing, making the game much more brutal. New tools were implemented, the Eagle's Beak - a hook that performs brutal blows on enemies and assists the protagonist in his climbs, the way to move around the stage using a zip line, as well as a cape that serves as a parachute and creation mechanics of bombs and lethal darts.

Read too: The Quarry – Complex and harrowing story | Review

In Assassin's Creed: Revelations there are two cities, Galata and Imperial, which are divided by a river where players can only change cities by fast boat travel. It could have its own boat for the player, it would be something more interesting. The game's missions in general are very diverse and some are funny due to the dialogues and respective comical characters.

The plot has a great script and having Altair return as a mentor decades later, making a mix of two stories occurring simultaneously, creates several epic and symbolic scenes in the game. Speaking of something epic, I can't help but mention the end of the game, which is very exciting and gives the player answers about the events of the game and previous Assassin's Creed.

Assassin's Creed: Revelations - The impactful ending | Review

While common in many games, Assassin's Creed Revelations was no exception when it came to technical issues. There were bugs in the scenario, such as floating objects or characters stuck in strange animations. Additionally, issues with stealth attacks, which could affect gameplay and player immersion in the game. Another problem was the missions without context and lack of explanations, being missions that seemed devoid of context or that did not adequately explain how the protagonist knew the specific location of certain artifacts or points of interest.

Assassin's Creed Revelations stands out for its small problems that don't hinder the player so much and for its excellence in the game's story and setting, with fidelity to details, such as shadows and fog, and the richness of closed locations.

“Another artifact? No, you better stay there, I’ve seen enough to last a lifetime.” – Ezio Auditore

*Review made on PC*

Assessment
  • History
  • Graphic
  • gameplay
  • Soundtrack
  • Sound effects
  • Artificial intelligence
5

Conclusion

Assassin's Creed Revelations stands out for its small problems that don't hinder the player so much and for its excellence in the game's story and setting, with fidelity to details, such as shadows and fog, and the richness of closed locations.

Assessment
  • History
  • Graphic
  • gameplay
  • Soundtrack
  • Sound effects
  • Artificial intelligence
5

Conclusion

Assassin's Creed Revelations stands out for its small problems that don't hinder the player so much and for its excellence in the game's story and setting, with fidelity to details, such as shadows and fog, and the richness of closed locations.

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Written By

Hello, I'm Matheus. I am currently graduating in Advertising, working as CEO and Creative Director at Araujo Media, Commercial Manager at TFX LATAM and I am the Creator of the Brazilian History portal.

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